Saturday, March 17, 2012

Mentally Deficient

Sector 224 has been a great sector so far. I wasn't sure whether my attacks would get my point across, since the V alliance is so incredibly overbearing in chat and coin power. Their top coiners are endowed with enormous fleets, and equally enormous egos. Luckily, they haven't been logging in all that often and most of them have me on their ignore list by now.

Two players to note are sharkattack and -XXX-, they were the first to start reading thru this blog to find details of my real life history and such. I have been promised a personal visit by several of the V alliance players, after I hit them or their friends in game. ChromeDome-V went off for an hour straight, about how he was going to show up at my door with a knife to teach me who's boss. Of course I continued taunting him.. gee, hope I don't get shank'd.

I started out hitting miners, and hit hundreds and hundreds of them before the sector was emptied. If I had more friends in the sector, and I might next week, we'd keep all the miners dead till the point gets across, but as it stands I just target the ones that I know are in V alliance, or nearby when I need quick resources. Most of the guardfleets that are worth hitting are dead and stay dead now, and that is always fun. Never know what kinda fleets they'll have packed away, and it's a great way to find out which players I shouldn't bother hitting when they're online.

It's usually easy to tell whether the target fleet will have booster3 or hardbarrels3, which are the only real threat when hitting them offline... their player ID is the small grey number at the bottom when you click on someone, and the lower the number the older the account, and usually it means the more research is complete. But this sector is full of a TON of accounts that are less than 1mil player IDs but they don't have top techs researched. Booster2, HardBarrel2, Engine2 are common... few of their fleets have even shot at me, let alone sunk me. Lots of them have missiles but no booster... stagnated much?

So I started hitting players that are mining, giving up the idea that I can tell what they have by their player ID. Watching them send their seawolf or submarine fleet at the salvage, while drooling at their FF HH or levi fleet... then when they start a new salvage, I move in to attack the bigger cargo ships. They are usually terribly built, but have long repair times. That is a kick in the balls to most players, as they only join the battle halfway thru, and by then the outcome is usually determined. Veteran alliance is starting to get the point... this sector is soft because of too much peace. People are complacent, and from the looks of things, usually pretty bored. They don't login enough to research at a normal pace, hence the low tech fleets with low player IDs.

I heard that most of them are relocating this weekend, which will make it less enthralling when my replacement shows up to harass them next week. An old friend asked me to take a shot at a different sector-cop alliance in a three hundred sector next week... says they are overbearing and hot-headed. They're always the most fun to upset. Gotta watch it though, I've heard that attacking people in a battle game is a symptom of mental deficiency... hope it's not true. Bondai might get locked away for good.

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