The sector is alive with the sound of bleating and I just can't stand it anymore. I've spent most of the past day talking trash about YellowBeard and 22Bk, since they became friends. All they had to do was give him a few compliments and he went all soft.
I took the fight to YellowBeard in the morning hours. He has 3 fleets sitting outside his base. I tell the sector that I'm going to kill them. 22bk alliance tells me that I won't be able to and they pop some popcorn to watch me smash my head against the wall.
The three fleets:
2 thud dreadnaughts, 1 missile dreadnaught, 2 missile yellow HHs.
3 missile yellow HHs, 2 fast thud levis.
2 missile dreadnaughts, 2 d33 gun scorpions, 1 thud levi.
Tough fleets. Missiles are 96 range. His guns are all longest range possible.
I start with groups of 2 longships, 3 different fleets. My longships have a havoc4 and a havoc2 on each, and repair instantly. I wanted to see which fleets engage first second and third, and whether he's online. Guardfleets will engage the attacker in battle by order of best to worst. Meaning, the highest level guarding fleet will be the first one to engage the attacker, even if its the one led by a gunboat.
I wanted to kill the scorpions first, so I sent in 2 longship fleets, and a levi/barge fleet. The two longship fleets engage the 2 other fleets, so i attack with my 2levi/3barge fleet. The leviathans have 5 Shockwave L mortars on them, engine2 and High Explosive (HE). once they fire I dropped a small pinch on the scorpions. The mortars fall on scorpions and kill them instantly (one armor slot) and the gunbarges finish off the levi. Then I move the leviathans a little closer while my 3 barges get into range of the two dreadnaughts. The dreadnaughts are firing loads of missiles at my leviathans, and one levi dies. But the barges are firing very very fast at close range and the two dreadnaughts are only able to kill the one levi before they taste saltwater. So, sacrificed one leviathan (1 hour repair time) to kill 2 dreadnaughts (10 hour repair each) 2 scorpions (1 hour each) and a DU4 levi (1.5 hours). I win round one.
I send the 3 fleets of 2 longships at him a few times to see if he logged in. If he is online he'll pilot his ships to kill me before my longships fire torpedos. He doesn't so I send one missile seawolf. I engage the fleet with thud leviathans. I stay at long range with them while the slower yellow HHs slowly creep toward me. The seawolf kills the thud levis without getting fired upon. I run the seawolf around in circles till the battle ends (5 minute timer). Then I put together another fleet. 1 shockwave levi, same 3 d33 barges and a d33 levi.
All my levis have engine2 on them. All my ships with guns have hardbarrels2. I move my shockwave levi up front to take the bulk of the damage. they have 3 x titanium4 armor. The HH's start firing missiles and right when my guns are finally in range, the shockwave levi sinks, as expected. I target all my ships on one Hammerhead at a time. My ships are all firing d33x guns. 17 guns firing for almost a thousand damage per second from each boat. My gun leviathan takes half damage, barges are again untouched. Round 2 won.
Now for the thud dreadnaughts. Same as before, I send one missile Seawolf in there. My 88 range missiles vs his 74 range thud cannons. He got lucky, I got a lag spike on my internet and my seawolf drowns instantly. I send 2 more of the same seawolf and easily take out the two thud dreadnaughts. Now the challenge is, a missile dreadnaught and 2 missile HHs, each with 96 range missiles on them. My small pinch is finished building, so I put my fleet together. 2 gunbarges, 2 shockwave levis and my gunscorpion. I aim all my ships at the dreadnaught, then pilot the scorpion and barges enough to keep them behind the shockwave leviathans. I drop the pinch as the two leviathans start to fire and move them in close, almost too close to fire at the targets, and my 15 d33 guns start smashing the dreadnaught. It dies very quickly, while a bunch of shockwave mortars splash down all around. The remaining two yellow hammerheads die in seconds. I lose both of my leviathans and my scorpion is half dead.
So, I lost 3 shockwave leviathans, and adding up the damage to scorpion and d33 levi... I have 5.5 hours of repair in total. YellowBeard has roughly 80 hours of repairs to work on, and that's a guess. Actual times vary according to the amount of armor on the ship, and to a lesser degree, the weapons.
He logs in 20 minutes later. He is absolutely livid. I've been toying with this clown for months and I've never seen him shout in ALL CAPS like that.
You had it coming YellowBich.
"I'm going to end you Bondai, you cowardly cc'er bubble boy stupid blah blah blah"
10 minutes later, his 3 fleets are back on guard duty. He bought the repairs (16 dollars well spent) so that I could practice all that again. I sent longships at him for a few hours as he talked trash about how lame I am, then when he says in comms "I'll be back later to smash you Bondai", I put my fleets together again. I killed them all again, only this time I ended up with only 4 hours of repair. I thanked him for the xp points when he logged back in, and YellowBeard finally puts me on his ignore list.
Yeah, it's day 7 tonight. Time to move on.
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