It's taking Kixeye a long time to sweep the winners for cheating, and instead of whining about it for 2 days, I decided to hit someone.
Deciding to hit a player is easy. Deciding what to hit them with, pretty easy. Deciding how much of a big deal to make out of it, and who to include, and how epic you want it to get is another story altogether. Most of all, decide on a goal.
A level 34 super coiner named CHERELY-KMA hit my neighbor last night. A level 34 player hit my level 29 neighbor with raid prize Dreadnaughts (blackships). This clownface turdburglar uses these amazing ships to tear down a level 29 so I decided to take a trip to sector 86 and see what their sector is like.That is, after we sank chereley's blackships while she tried to escape the base.
I aimed to use the same sportsmanship as our friend cherely so I sent 8 fleets to 8 different draconian mining fields, each had only 1 longship. And I hid them under the drac base so they can't be targeted.
I told sector 85 what I had done. No one was impressed.
Then I brought a fleet of leviathans armed with 88 range missiles to each of those draconian mining fields and killed the biggest fleets I could find with them, then picked a fight with a guy that had his fleets scattered around a level 8 salvage. I gave these fleets just as much a chance to win as chereley gave to my level 29 friend. No chance at all.
I updated comms. No one was impressed.
I went to sleep with my longships buried out there. And in the morning, I sent my leviathans out to play. I used the longships (one in each fleet, all havoc longships) to scout the biggest targets, to see what weapons they are using. They repair in 1 minute, but its a 10 minute trip. These are scout longships, but can occasionally win vs smaller targets.
I updated comms. A few eyebrows perked up.
One drac base that was hiding my fleet had a half a dozen ships around it... at last, someone gives chase. I put the coords into comms, and updated them. There were a few chuckles. Enemy ships scattered, waiting for me to slip up.
I explained what I was doing to a new timezone of players, since no one was impressed last night. I told them about chereley, and about the lameassery of a 34 hitting a 29, and I tried my best to rally a few of the other pirates in sector to go hit 86 alongside me. Only one person took up arms, and I did my best to back him up... it was then that every big hitter in their sector showed up to fend us off. I threw my fleets at them one by one, and sank a LOT more than they did. I lost all my longship fleets and one fleet of seawolfs.
In the end I sank 50 fleets of miners, salvage fleets, guardfleets and otherwise vulnerable sheeple ships. I had kicked the hornet's nest for sure, because a long line of attackers from sector 86 went to attack Elusive-FU and several of us worked hard to defend his base. We eventually repelled them, but I used and lost all my available fleets for his defense.
When you attack out of sector, expect someone that you attack to complain in their comms, then the sector's biggest players... their sector police, or warrior-templars if you prefer, will come to their aid. They bring their best ships and will usually be a challenge to defeat. If you just want to try out your newest and best fleet, engage your attackers when they come to defend their friend.
But, if you want to make a point to the other sector, to not attack us anymore- sink as many miners and guardfleets as you can. If you don't give them the opportunity to retaliate (you have a bubble and your fleets are under drac bases or docked) it can either unify them, or splinter them.
I've seen alliances leave their sector after a few days of miner raids, and the longer you can keep them living in fear to deploy their ships, the better the effect. The big players can't REALLY do anything to you if you don't engage them in battle, but their less advanced sector neighbors can make their game time unbearable with constant whining and demands for retaliation. Priceless.
cool egh :D
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